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lowindustrial:

It’s boring, until it’s not: the subtle genius of Heavy Rain.
The scariest scene I played in a video game this year took place inside a mall, when I was tasked with watching my virtual child in Heavy Rain. The scene that unfolds uses a few tricks to keep you disoriented, and the tension is slowly increased until it’s nearly unbearable. The way the action is laid out is hard to describe without spoilers, but the end result is nightmarish, and the pacing makes the outcome feel almost inescapable. This is a game that’s going to divide critics, and gamers will find it either the high point of the industry or a complete failure.
This is the first I’m hearing about Heavy Rain. Apparently it’s some sort of first-person noir for the PS3 about “how far you’re willing to go to save someone you love.” Color me ashen and intrigued.

lowindustrial:

It’s boring, until it’s not: the subtle genius of Heavy Rain.

The scariest scene I played in a video game this year took place inside a mall, when I was tasked with watching my virtual child in Heavy Rain. The scene that unfolds uses a few tricks to keep you disoriented, and the tension is slowly increased until it’s nearly unbearable. The way the action is laid out is hard to describe without spoilers, but the end result is nightmarish, and the pacing makes the outcome feel almost inescapable. This is a game that’s going to divide critics, and gamers will find it either the high point of the industry or a complete failure.

This is the first I’m hearing about Heavy Rain. Apparently it’s some sort of first-person noir for the PS3 about “how far you’re willing to go to save someone you love.” Color me ashen and intrigued.

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